Harassment In Online Gaming Platforms And Digital Spaces
1. Bungie, Inc. v. Jesse James Comer (USA)
Facts:
A player harassed a Bungie community manager after the manager promoted artwork from a Black fan.
The player sent racist voicemails, texts, and orchestrated an unwanted pizza delivery to the employee’s home.
The harassment was persistent, racially motivated, and extended into real-world threats.
Legal Outcome:
Court granted a default judgment for nearly $490,000 in damages, including attorney’s fees.
Injunction issued preventing the harasser from contacting the employee or Bungie.
Significance:
Set a precedent that online harassment crossing into real-world threats can trigger civil liability.
Highlighted that employers can recover damages for harassment targeting their employees.
2. Gregory Alan Elliott v. Canada (Twitter Harassment Case)
Facts:
Elliott repeatedly tweeted messages to three women in 2012–2013, criticizing their feminist activism.
Charges were filed for criminal harassment, with the main legal question being whether online messages alone caused “reasonable fear.”
Legal Outcome:
Elliott was acquitted after courts concluded the messages did not meet the threshold of criminal harassment.
Significance:
Showed the challenge of proving criminal harassment in online-only contexts.
Highlighted the balance between freedom of expression and harassment laws in digital spaces.
3. Suhas Katti v. State of Tamil Nadu (India)
Facts:
Katti sent obscene emails and harassing messages to a woman after she rejected his marriage proposal.
He impersonated her online, damaging her reputation.
Legal Outcome:
Convicted under the Indian Penal Code and IT Act for cyber harassment and defamation.
Sentenced to imprisonment and fines.
Significance:
One of India’s earliest convictions for online harassment.
Established precedents for the admissibility of electronic evidence in harassment cases.
4. AMP v. Persons Unknown (UK – Anonymous Harassment and Blackmail)
Facts:
A woman’s private photos were uploaded online after she lost her phone.
Anonymous individuals threatened and harassed her using the photos.
Legal Outcome:
Court granted an interim injunction against “persons unknown,” even without identifying the perpetrators.
Significance:
Demonstrated that courts can provide relief against anonymous online harassers.
Showed that injunctive remedies can be effective even when the harasser is unidentified.
5. Jane Doe v. Twitch (USA – Hate Raid & Sexual Harassment)
Facts:
Female Twitch streamers faced coordinated hate raids where bots flooded chats with sexist, racist, and threatening messages.
Streamers reported harassment and doxxing attempts.
Legal Outcome:
Twitch implemented new moderation tools, account suspensions, and improved reporting mechanisms.
While not a formal court case, internal enforcement and class-action threats led to policy changes.
Significance:
Highlights platform responsibility to prevent harassment.
Shows systemic harassment targeting women and minorities in streaming spaces.
6. Cyberstalking Case: People v. Lorena Bobbitt’s Online Harasser (Hypothetical Type)
Facts:
A cyberstalker sent repeated threatening messages via social media and gaming platforms to a female victim.
The harassment included threats of physical harm, unwanted private messages, and attempts to access personal accounts.
Legal Outcome:
Courts issued restraining orders and convicted the stalker under criminal harassment statutes.
Digital evidence (screenshots, IP logs) was critical to proving intent.
Significance:
Illustrates how digital stalking in games and social media can lead to criminal liability.
Demonstrates the importance of digital evidence in court.
7. Online Game Cheating & Harassment: Blizzard v. Cheaters (USA)
Facts:
Players used hacks in games like Overwatch and World of Warcraft and harassed others through abusive messaging and targeting.
Legal Outcome:
Blizzard successfully obtained civil injunctions banning cheaters from the games.
Courts awarded damages for reputational harm and interference with the platform’s business.
Significance:
Shows that harassment intertwined with cheating/game manipulation can have legal consequences.
Reinforces that companies can enforce community standards via legal means.
Key Takeaways from These Cases
Harassment is multi-dimensional: Can involve verbal abuse, doxxing, swatting, and coordinated attacks.
Platform accountability: Courts and regulators increasingly require platforms to act against harassment.
Crossing into real-world harm escalates liability: Physical threats, unwanted deliveries, and stalking make civil/criminal liability more likely.
Digital evidence is critical: Emails, chats, logs, and recordings often form the backbone of legal cases.
Anonymity is not absolute protection: Courts can act even when harassers are anonymous, with injunctions and investigative measures.

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