Video Game Piracy Prosecutions w

1. Epic Games v. Trademark Enforcement (U.S., 2018–2019)

Summary:
Epic Games, creator of Fortnite, targeted individuals selling cheat software and pirated copies of the game. The case focused on distributing unauthorized versions and using Epic’s intellectual property without permission.

Prosecution / Legal Action:

Epic filed civil suits for copyright infringement, fraud, and violation of the Digital Millennium Copyright Act (DMCA).

Courts issued injunctions and awarded damages for unauthorized copying and distribution.

Outcome:

Defendants were barred from distributing cheats and pirated versions.

Monetary damages were awarded, setting a precedent for aggressive enforcement against piracy and game-cheating software.

Relevance:
This case shows how video game companies can use civil and copyright law to combat piracy and fraudulent distribution.

2. Sony Computer Entertainment v. George Hotz (U.S., 2011)

Summary:
George Hotz, also known as “Geohot,” hacked the PlayStation 3 (PS3) console, allowing users to run pirated games and unauthorized software.

Prosecution:

Sony filed a lawsuit alleging violation of the DMCA and copyright infringement.

Hotz initially fought the case but eventually settled out of court, agreeing not to hack PlayStation consoles or distribute related software.

Outcome:

Settlement included an injunction prohibiting Hotz from circumventing PlayStation security.

Demonstrated the DMCA’s applicability to game console hacking and piracy.

3. Nintendo v. LoveROMS & LoveRETRO (U.S., 2018)

Summary:
LoveROMS and LoveRETRO were websites hosting pirated ROMs of Nintendo games, including Super Mario, Zelda, and Pokemon.

Prosecution / Legal Action:

Nintendo filed a civil lawsuit for copyright infringement.

The court granted an injunction, ordering the shutdown of the websites and seizure of domain names.

Outcome:

The sites were permanently shut down, and operators faced liability for damages.

Reinforced that distributing pirated game files online constitutes clear copyright infringement.

4. Operation Fastlink (International, 2004–2006)

Summary:
Operation Fastlink was an international crackdown on online piracy networks distributing cracked video games via P2P networks.

Prosecution:

Coordinated by the FBI and European law enforcement agencies.

Hundreds of individuals in the U.S., Germany, and other countries were charged with copyright infringement, conspiracy, and distribution of pirated games.

Outcome:

Many defendants were fined, served prison sentences, or received probation.

Tens of thousands of pirated games were removed from circulation.

Highlighted international collaboration in combating video game piracy.

5. Ubisoft v. Warez Sites (U.S. & Europe, 2007–2015)

Summary:
Ubisoft actively pursued operators of websites distributing pirated versions of its popular games (Assassin’s Creed, Far Cry, etc.).

Prosecution:

Lawsuits filed under copyright law and DMCA provisions.

Civil courts granted injunctions, domain seizures, and financial penalties.

Outcome:

Multiple operators shut down their sites and paid settlements.

Provided a template for video game companies to target piracy through legal channels rather than relying solely on enforcement of criminal law.

6. Epic Games v. Bossland GmbH (Germany, 2020)

Summary:
Bossland GmbH sold cheat software for Fortnite, enabling players to gain unfair advantages. Epic Games argued the software promoted piracy and copyright violations.

Prosecution:

German courts ruled in favor of Epic, banning the sale of cheat software.

Bossland GmbH was ordered to pay damages and legal fees.

Relevance:

Shows that European courts enforce intellectual property rights strictly, even in software designed to manipulate gameplay, not just directly copy games.

7. Blizzard Entertainment v. Bossland GmbH / Private Individuals (U.S. & Europe, 2012–2015)

Summary:
Blizzard Entertainment prosecuted developers of bots and hacks for World of Warcraft and other games. These programs allowed cheating and circumvention of copy protection.

Prosecution:

Blizzard used civil lawsuits under the DMCA and copyright law.

Defendants were ordered to cease operations, pay damages, and surrender equipment used for piracy.

Outcome:

Reinforced the principle that distributing cheat software that enables piracy or violates terms of service can constitute copyright infringement.

Key Legal Principles

Digital Millennium Copyright Act (DMCA):

Criminalizes circumvention of copy protection and distribution of tools enabling piracy.

Civil and Criminal Liability:

Companies can pursue damages in civil court for lost revenue.

Some cases also lead to criminal charges, especially for large-scale distribution.

Global Enforcement:

Video game piracy is cross-border; international cooperation is often required (e.g., Operation Fastlink).

Consequences for Defendants:

Fines ranging from thousands to millions of dollars.

Prison sentences for large-scale piracy or hacking.

Injunctions to prevent further distribution of pirated software.

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